đ Welcome to this weekâs edition of 5-Bit Fridays. Your weekly roundup of 5 snackableâand actionableâinsights from the best operators, bringing you concrete advice on how to build and grow a product.
To get better at product, growth, strategy, and startups⊠join 12,183 PMs and founders.
Happy Friday, friends đ»
In case you missed it this week:
Guilty is charged. Justice is served. SBF, the weasel behind FTX, was found guilty on all seven counts. His last act before going to prison for a very long time apparently was just a scathing closing argument where he just repeatedly lied under oath.
OpenAI, and their engineers who just btw make a median $900K/year, are also working on their own phoneâthe âiPhone for AI'â, as they call it. Thatâs big news, and definitely confirms their ambitions to create their own platform. It might seem odd to see them leaning into both consumer and enterprise, but itâs not that uncommon of a strategy at a certain scale when looking under the hood of companies like Microsoft, Google, Facebook, and Apple. Iâm very curious to see this rollout.
Leaked messages show Apple paused dedicated internal Slack channels for Muslim and Jewish employees. The pause comes after Apple deleted messages from employees related to the Israel-Hamas war.
Google just dropped the ability to purchase a new type of domain extension. You can now grab your new .ing URL extension. Pretty cool. If you have a cool $130K laying around, you can snatch up X.ing before Papa Elon does.
Should you? đ€· Whoâs to say, and donât take this as investment advice please, but with Elonâs obsessions over the letter X and his fever dream to make it a Super AppâŠstealing one of the richest men in the worlds lunch (one who has a big ego), may not be the worst idea ever. If you do, just donât forget me later đ€

đ Microsoft 365 AI Copilot has launched for enterprise. Itâs coming in at $30/m with a 300 users minimum. Forrester thinks there will be 6.9M US workers using Copilot by 2024. Weâre seeing their OpenAI investment come to fruition.
Oh, and a tad bit of housekeeping, if you missed this weekâs deep dive, be sure to check out our analysis into Cash AppâŠperhaps the most undervalued FinTech product around.
Ok cool, onto this weeks roundup.
Hereâs what weâve got this week:
Overchoice and how to avoid it
The Difficulty Ratio
What your focus should be during your first 90 days as Head of Product (including generalized advice)
Non-obvious, but important, insights on product management
The agony and ecstasy of building with data
p.s If youâre reading this in your email, as usual, the post gets cut short. Click here to read the full thing.
(#1) Overchoice and how to avoid it
American journalist, Hunter Stockton Thompson, says it well:
A man who procrastinates in his choosing will inevitably have his choice made for him by circumstance.
And when it comes to the minute-by-minute plays of of our livesâwhether at work or at homeâthereâs just so much to always choose from.
A few seconds ago, you had the choice of which newsletter to read. Thankfully, you chose this one. And when writing this weeks 5-bit, I had so many great articles to pick fromâŠI chose a great one by Gurwinder about five heuristics to help us make decisions.
As he points out, research shows we spend about 3 hours per day making trivial and mundane decisions. Yup, all those âWhat should we do for dinner tonight?â and âWait, what should we watch after dinner?â decisions add up. If you do the math, which is sobering, that amounts to a full 40 days each year of just dithering.
And yes, thatâs just the petty and easy decision. It doesnât count actual consequential ones, like your job, choice of spouse, etc.
This brings us to the world of decision theory, where physicist Edward Fredkin proposes this:
The more equally attractive two alternatives seem, the harder it can be to choose between themâno matter that, to the same degree, the choice can only matter less.
Thatâs Fredkinâs paradox, and it means we waste the most time on the least important decisions.
Itâs best illustrated by whatâs know as Buridanâs ass:
Basically, a hungry donkey is placed precisely in the middle between two identical stacks of hay. Since the paradox assumes the donkey will always go to whichever is closer, it dies of hunger since it cannot make any rational decision between which one to eat. It wavers until starvation.
Put you hand up if youâve been an assâŠscrolling Uber Eats while starving, trying to find just what youâre looking forâŠđââïž
Simply, the paradox drives home the important point we often forget: the choices we make donât need to be the bestâthey just have to be worth more than the time spent making them.
In Gurwinderâs post, he shares what he calls 5 âphilosophical razorsâ that can help us made decisions in a world of endless choice.
Here they are:
Uphill Decisions:
âIf you can't decide between two equally difficult choices, take the path that's more difficult/painful in the short term.â
Why?
Because we like to overvalue short-term pain/reward and undervalue long-term pain/reward. So if a decision is painful in the short term, youâre likely overestimating that pain, and should choose it over the longer term pain that only seems small because itâs far away.
The Two-Minute Rule:
âIf a task will take less than two minutes, it should be done at the moment itâs defined.â
Why?
Short tasks can pile up if you just keeping kicking them down the can an occupying space on your physical and mental to-do-list. Just get it done.
Solomon's Paradox:
âIf you canât decide, pretend youâre deciding for a friend.â
Why?
Being detached from something brings objectivity and clarity. Itâs the same reason weâre better and giving advice than taking our own. Weâre often just better at solving other peoples problems, and Solomonâs paradox is a forcing function to change our POV.
The Hesitation Heuristic:
âIf you canât decide, the answer is no.â
We live in an age of abundance, where new options are constantly becoming available. But every option has an opportunity cost, so if you keep taking opportunities youâre not eager for, youâll miss out on ones to which youâd unequivocally answer âYes!â.
Regret Minimization:
âThe opinion you should care about most is your future selfâs.â
We all have a future selfâsomeone who will look back and have memories around the decision we made today. This relates to the first razor (Uphill Decisions), where we prioritize the gain/reward in the long-run.
Tactically, think of the 10:10:10 strategy, where you consider how a decision will affect you in 10 minutes, 10 months, and 10 years.
âŠ
And with these 5 razorsâŠgo into the world my friend, armed with all the philosophical tools you need to simplify the decisions in your life.
For example, I present you with the choice of whether to upgrade your HTG subscription and become a founding member. đ Â Itâs less than $7 a month, you get exclusive posts (like the upcoming essay on velocity killers), access to community Chat or email where you can ask me for advice anytime, and over 80 hours of my research/writing each month. If you apply even just one lesson per year successfully, I am certain this will pay for itself many times over.
So, which razor will you use you make a decisionâŠ30 seconds. đ
(#2) The Difficulty Ratio
There are a lot of factors that determine which SaaS products will win.
Letâs just talk about 1 todayâthe ratio of how much a deal is worth vs how long it takes to close the deal. AKA: Reward / Effort.
David Sacks has a more memorable term for itâThe Difficulty Ratio.
Logically it makes sense, and almost not worth spelling out: Larger deals can take longer to close; smaller deals must close quickly.
Yet, it is worth putting to paper because as we just covered in with âphilosophical razorsâ, weâre often not rational.
Simply, if your product isnât expensive and youâre closing deals with a sales motion, you must close them fast. And if youâre selling a big-tag software, itâs okay to for things to take time.
You might be wondering what a low ACV is. Luckily David has some example ratios here for us to consider as rules of thumb.

In a great post, David and Brian Murray answer the important question: How do we get out of the losing quadrantâthe low ACV and slow to close time?
Hereâs what they suggest:
1. Push ACVs higher
Reevaluate your pricing model: Ensure your pricing model aligns and scales with the value youâre providing. Consider monetizing usage instead of seats (or vice versa), and implement tiered pricing to capture more value from different customer segments.
Improve your product: Enhance your product with additional features, integrations, or customizable solutions that address more valuable pain points or that help you engage new budget holders. Make sure that your features appeal not just to end users but to decision-makers who have the budget and authority to buy your product.
Target larger customers or verticals: Shift your focus towards larger customers with bigger budgets or specific industries that can derive more value from your solution. If youâre a horizontal app selling small deals to departments, consider verticalizing and targeting a particular industry to drive more value for a more defined set of buyers (leading to larger deals).
Expand within accounts: Identify opportunities to land and expand or upsell existing customers to higher value plans or cross-sell complimentary products or services.
2. Increase velocity
Conduct an audit of your sales engine: Assess your sales team setup, pipeline availability for your reps, lead qualification processes, and the definition of when a lead becomes an opportunity. Evaluate whether reps can create the necessary urgency to drive deals across the finish line. Find the compelling event that makes your product an immediate need to some buyer.
Track the time a prospect spends in each stage of your sales process: While most SaaS startups have accurate data around their ACVs, they often lack good data on deal closing times because they donât properly classify when an opportunity enters the top of the sales funnel. Tracking cycle time will help you identify bottlenecks or inefficiencies that slow down deals.
Implement lead scoring to prioritize high-quality leads: Focus your sales efforts on leads that are more likely to convert quickly to shorten the sale cycle.
Consider how you might introduce PLG into your distribution model: Freemium offers can compress cycle time and drive more top-of-funnel activity.
Soundbite: You just canât have a GTM where it takes you a long time to sell low-cost goods. Either you get better at sales so you can sell faster, or you hike your prices. Ideally, you do both. If you canât do either, you need to pivot somewhere, such as distribution model/product/market/customer.
(#3) What your focus should be during your first 90 days as Head of Product
Iâm a huge Gibson Biddle fan. Gibs was the VP of Product at Netflix and has a long track history of Head of Product roles at different startups.
He has a ton of experience, and Iâm very glad he writes about it over at his âAsk Gibsâ newsletter.
A few years ago he wrote about what senior product leadership should do in their first 3 months.
While his advice is focused towards heads of product (CPO/VPs/Directors), hereâs what anyone can abstract for how yo approach those key first 90 days:
Ensure youâre heading in the right direction and that the strategy, metrics, and projects against these strategies are clear.
Spend lots of time with the organization's people, helping you learn the process, culture, and where decisions are made
Focus on developing high-cadence output, and where you can, eliminate any weak links like lack of tools, systems, or resources.
Okay, letâs zoom into his more specific advice for product leaders:
Gibs has a great analogy, and he uses this line of thinking to shape a 3-point plan when he joins a team: âThink of the product organization as a cannon. Is it pointed in the right direction? Does it have the right people to load and fire it? Are there enough cannonballs and gunpowder for rapid-fire blasts?â
With that, hereâs his playbook for the first 3 months:
1. Outline the product strategy
During my first two weeks, I create a SWAG (Stupid Wild-Ass Guess) of the product strategy. Then I share the strategy in one-on-one meetings with peers, direct reports, and the CEO. The deadline forces me to learn the product, the company, and the industry very quickly, so I spend my first two weeks asking lots of questions.
The SWAG product strategy includes:
Product Vision
Prioritization of Growth, Engagement, and Monetization
Product strategies, along with metrics and tactics, and a
High-level four-quarter rolling roadmap
This is the perfect place to start, because remember, for any product manager strategy is the source of our leverage power.
2. Build the product team
To learn how everything works, Gibs makes sure to spend a lot of time speaking to people:
With the CEO, he develops an understanding of the big picture: vision, thesis, strategy, goals, big moves, etc.
With peers on the product team, he figures out how the product team fits into the overall company, and looks for where thereâs misalignment (i.e marketing <> product, product <> sales, etc)
With direct reports, he ramps up on each personâs skills and motivations. He starts building trust, and learns where his key players and weaker links are.
In all his conversations, the goal is to understand the culture.
And after all this, heâs in a position where he knows who should be doubled down on, who needs investment to get to the right level, and who on the team just isnât cutting it. Once he knows the latter, he drives home a hard lesson for leaders: donât waste time firing people and building the team you need:
Most heads of product procrastinate on these conversations, try to âmake doâ with what theyâve got, or are overwhelmed by the recruiting requirements. I have learned to address these thorny issues within the first three months to ensure I have the right team by the end of my first year. By the end of month three, I spend one to two days a week recruiting to ensure I have the right team in place by the end of my first year.
3. Enable high-cadence product development
In the early days, Gibs work to identify the gaiting resources, and who is on the hook to address them. Teams are only as strong as their weakest link. One tactic in particular he uses stands out to meâa great case of how as a leader to set other people up to lead by example:
I spend more than half of my time with the swimlane (product area/pod/squad) that I feel has the highest potential to deliver results. Hereâs what I do to help them accelerate their progress.
Work with the product leader to clarify the swimlaneâs strategy along with their proxy metrics, and projects.
Encourage the team to think of their projects as hypotheses and to quicken the pace of experimentation in order to learn faster.
Establish a monthly strategy meeting that includes the teamâs product, design, engineering, and data leaders. The intent is to encourage the team to think more strategically and to handle execution details in other forums.
Celebrate results and learnings from this swimlane across the product organization to broadcast their skills, behaviors, and outcomes.
My intent? I establish the team as a role model that the other swimlanes can emulate. People donât like to be told what to do and how to do it. Working shoulder to shoulder with the role model team helps them get to know me and, over time, provides an example other swimlanes can follow.
That kind of method is the mark of true, hard-won, leadership experience. Love it.
(#4) Non-obvious, but important, insights on product management
Dan Hill, former Head of Growth at Brex and Director of Product at Airbnb, has spent many years building products. In his essay, âObservations on Product Managementâ, he took the time to consolidate some of his biggest lessons. He dubs them âmostly things that are either obvious but no-one ever says them, or non-obvious but important.â
Had me hooked with that line.
So, here are Danâs 12 observations:
The job of Product Management is to deliver good products to end users. The sheer number of possible definitions of good, product and user mean thereâs no standard look to a Product Manager. But if you donât deliver, the product is not good, or no-one uses it, youâve done it wrong.
Your product, especially if you manage people directly, is not the product. Itâs the process that builds the product. Designers output interfaces/interactions, engineers output code, product managers output process.
âProcessâ includes the frameworks for reasoning about a problem, how the team interacts and communicates, expectations of the product, expectations of the team, timelines, what success and quality look like, how decisions are made.
Process is not inherently bad. Thereâs good process and bad process. Good process is any that allows the team to produce better work faster, with joy and elegance. Bad process is anything else.
Be wary of people who hate process. Sometimes they have been burned by bad process, often though they fear process is a) the same as bureaucracy or b) will limit their contributions.
If you are a new Product Manager to a team that hasnât worked with one before, the first order of business is proving to the team that your process increases their contributions and joy, not decreases it. It almost doesnât matter what the product is.
The greatest attribute of a Product Manager is a strongly developed ability for metacognition. First, to be able to introspect oneself and see how your words, actions, choices are affecting an outcome. Second, to introspect a process and understand why it is or is not working.
Most Product Managers (and everyone probably) spend too little time thinking about how to solve a problem. They jump straight into solving it. Problems come in different shapes, and not all need the same process. The process that shipped the last product is unlikely to be the one that you need for the next.
It is easier to macrobullshit than to microbullshit. It is impossible to bullshit good engineers, designers, data scientists, researchers. If the team isnât calling you out on something fairly regularly, youâre doing it wrong.
Where there is skill to move mountains, there is no need for the faith that moves mountains. Faith cannot lastâââeventually someone has to build something.
Incremental development and vision are not orthogonal; they both require the other. All product must start with a visionâââa point of viewâââbut then be built critically step by step. Itâs ok to learn something new as you go.
Being data-driven is not vision. People who cling to being data-driven rarely create anything new or interesting. I also personally find it hard to explain why to them.
Excellent observations from a long career in the trenches. And that last one on data is a nice and convenient segue to the final bit this week. đ
(#5) The agony and ecstasy of building with data
I saw this headline by Julie Zhuo and it literally screamed out at me. Just recently my team and I have been going through some issues around shipping features with A/B tests and making data-driven decisions.
I could not second this point Julie makes more: Data and A/B testing are amazing tools, and that they have âthe power to wrap you in the warm comfort of understanding, soothe philosophical disagreements, and make the hard decisions easier.â ButâŠbutâŠthey are not cheat codes. And itâs easy to over use them, where we call enthusiastically and proudly for âJust test it!â or âWell, look at this metric!â. While we might think that means weâre being analytical and data-driven (yes, essential PM traits), it often is just a crutch for lack of conviction and understanding.
Canât decide how you truly feel about the future? Just have data and experimentation take the decision out of your hands. đ€·ââïž
As Julie says:
At their worst, Data and A/B Test lead to the kind of paralysis that comes from sprinting full-steam ahead only to find that youâve been running on the treadmill known as Local Maximum.
So, as good and useful as they are are tools, there are a few common pitfalls to watch out for. Julie wrote about all of them in this post, but given some of the pain Iâve been working through on the testing front, hereâs a PSA on A/B testing.
Pitfall #1: Spending too long perfecting tests đ©
In general, the goal of an A/B test is to narrow down a long list of ideas into a few key levers to get signal on which directions are exciting to pursue.
Tests should be directional, and show help you validate hypotheses and learn quickly. If youâre spending forever figuring out your test and getting it ready, itâs not worth it. Donât kill your velocity by over polishing tests.
Pitfall #2: Shipping successful tests right away đ©
If youâre doing the above correctly and testing quickly, be mindful that you shouldnât just ship something fully that has an immediately positive result.
A good test outcome doesnât mean itâs ready to go.
Since you rushed getting the A/B tests out in order to save time on narrowing down the options, you now need to invest the time and energy into building out an idea the right way.
Pitfall #3: Running too many tests on details that donât matter đ©
Yes, it actually is. Itâs bang-your-head-against-the-wall annoying.
If youâre testing stuff where literal fractional % point increases are a win, youâre probably doing soul-sucking work. Unless youâre in the FAANG world where those bumps do matter, you could easily do that for years and just be treading water around local maximums.
Instead, spend time figuring out which ideas are going to give you the step function improvements youâre hoping for. Build some level of conviction around them (assumption testing), and then go A/B test it.
You might be thinking, but whatâs the harm? At minimum, we learn something. True, but is it worth it?
There are costs to too many A/B tests piling up, including but not limited to: time spent designing, building and running A/B test; time spent on data analysis and post-analysis decision-making; code complexity due to tons of branching pathways; your users all having slightly different (probably subpar) experiences; bugs due to difficulty in observing/testing multiple variations of a product; etc.
Amen, amen, amen. Thatâs all just spot on.
Pitfall #4: Relying on A/B tests to do anything innovative or large or multi-faceted đ©
You canât A/B test your way into big, bold new strategies. Something like the iPhone is impossible to A/B test. If you had asked people or invited them to come into the lab to try some stuff out, they would have preferred a physical keyboard to a virtual one. If you had them use an early prototype of the touch screen where not every gesture registered perfectly, it would have felt bad and tested poorly.
âŠ
Soundbite: You need data and A/B testing in your arsenal, and you should be testing things regularly and bringing data into your decisions, but they are still not replacements for clear-headed and strong decision making that brings intuition and good-olâ product sense to the table. Donât be lazy and rely on pure numbers, and make sure youâre able to explain your ideas without needing stats as a crutch.

đ±Â And now, byte on this đ§
AI is weird. No one actually knows the full range of capabilities of the most advanced Large Language Models, like GPT-4. No one really knows the best ways to use them, or the conditions under which they fail. There is no instruction manual. On some tasks AI is immensely powerful, and on others it fails completely or subtly. And, unless you use AI a lot, you wonât know which is which.
The result is what we call the âJagged Frontierâ of AI. Imagine a fortress wall, with some towers and battlements jutting out into the countryside, while others fold back towards the center of the castle. That wall is the capability of AI, and the further from the center, the harder the task. Everything inside the wall can be done by the AI, everything outside is hard for the AI to do. The problem is âŠ.
Read: Centaurs and Cyborgs on the Jagged Frontier
by One Useful Thing
And thatâs everything for this week, folks.
If you learned anything new, the best way to support me and this newsletter is to give this post a like or share. Or, if you really want to go the extra mile, Iâd be incredibly grateful if you considered upgrading. The first 500 folks who become founding subscribers get 30% off this newsletter ($7/m, or $70/year), as well as any other products I sell, for life.
Thanks so much for reading. I hope you have an awesome weekend.
Until next time.
â Jarydâïž









